1. Introduction and Purpose

These Official Rules (“Rules” or “Ruleset”) of the Let’s Play Live NBA 2K17 Tournament (“LPL3 NBA2K”) apply to each of the Players that have qualified to play in the LPL3 NBA2K in 2017, as well as any advisors, team captains, team coaches, and other employees. These rules also govern the actions of all LPL.NBA2K officials (“Officials”) and referees (“Referees”). All those involved in the LPL3 NBA2K are known as LPL3 NBA2K Participants (“Participants”).

These rules are designed to ensure the integrity of the competition facilitated by Let’s Play Live (“LPL”) in cooperation with Take Two Interactive (“2K”) for the competitive play of NBA 2K17.

In addition to the rules outlined in this ruleset, the LPL3 NBA2K is operated in accordance with the New Zealand Esport Federation Rules and Regulations.

All participants must be to compete in the following scheduled events:

  • Qualifiers, June 24 – 25
  • PS4 Elite 8, Sunday, 2 July
  • Xbox Elite 8, Sunday, 9 July
  • PS4 Final 4, Sunday, July 6
  • Xbox Final 4, Sunday, July 16
  • PS4 Final, Sunday, July 23
  • Xbox Final, Sunday, July 23
  • Grand Finals, July 26th

Special conditions:

  • Finalists (including runner ups) of the Xbox and PS4 Finals must be available to attend the Grand Final
  • Accommodation, Flights or Ground transport will be provided for Xbox and PS4 finalists players outside of Auckland to attend the Grand Final
  • Finalists must be able to be in Auckland from 12pm on Tuesday 25 July until 12pm on Thursday for media calls and pre and post event activity

2. Player Eligibility

2.1. Player Requirements

For a player to be deemed and then remain eligible to compete in the LPL3 NBA2K, they are required to meet and uphold all of the following conditions:

2.1.1.  Player Submission

Each player is required to submit, at least three working days before the LPL3 NBA2K tournament begins, a list of personal and contact information relating to the player who will compete in the LPL3 NBA2K tournament (“Player”) in a form supplied to the Player by LPL3 NBA2K. If any of the details of the Player change during the LPL3 NBA2K tournament, the Player must resubmit the form with all updated information included.

All Players must be eligible to participate in the LPL3 NBA2K in accordance with the conditions laid out in section three (3) of this ruleset.

2.1.2.  Signups

Prior to the beginning of the tournament, each player that has qualified or is invited to compete in the tournament, must submit their player submission, through the medium provided by LPL.NBA2K Officials.

3. Player Eligibility

3.1. Player Behaviour Check

Each player’s behaviour and social presence will be checked upon admission to the tournament, as well as periodically during the tournament to ensure their behavior when playing in the LPL3 NBA2K is professional. If a player fails to meet the standards set forth by this ruleset, they may be sanctioned or disqualified from the LPL3 NBA2K competition, at the sole discretion of LPL.NBA2K officials.

3.2. Game Names

Player’s Online Names and Aliases (“Alias”) must be approved by LPL3 NBA2K Officials in advance of use in play. Name changes are strictly disallowed.

3.3. Age

All Players competing in LPL3 NBA2K must be over the age of 18. Any requests for Players outside of this age bracket to play will be denied.

3.4. Location

Players competing in LPL3 NBA2K must reside in New Zealand.

3.5. Employees

Directors, officers and employees of LPL and 2K, their parent, affiliate companies, subsidiaries, and any of their respective agents, professional advisors, advertising and promotional agencies, and the immediate families (i.e., parents, children, siblings, spouse) or members of the same household (whether related or not) of each are not eligible to participate or win any prizes

3.6. LPL Discretion

LPL reserves the right to make final and binding decisions regarding player eligibility and entry to the tournament.

4. Prizing

Prizing will consist of $5000 NZD in cash and a prize pack for both the winner and runner up of the Grand Final. The cash component will be distributed as disclosed below:

Prize pool: NZD$10,000

1st: $4000 + $1000 sponsor prize pack
2nd: $1,000 + $2000 sponsor prize pack
XBox runner up: $1000 sponsor prize pack
PS4 runner up: $1000 sponsor prize pack

LPL and 2K make no representations or warranties of any kind concerning any Prize.

LPL and 2K (without liability) reserve the right to change or cancel any of the Prizes (or any portion thereof).

5. LPL3 NBA2K Personnel

5.1. Positions

5.1.1. League Official

LPL3 NBA2K Officials (“Officials”) are in charge of ensuring the operation of the tournament and the enforcement of this ruleset.

5.1.2.  Tournament Director

TheLPL3 NBA2K Director (“Tournament Director”) is responsible for all league operations. The Tournament Director is entrusted with drawing up and executing the format of the league, and is charged with the oversight of all other Officials.

5.1.3.  Referee

LPL3 NBA2K Referees (“Referees”) are responsible for making decisions on all match-related issues, questions, and situations which occur before, during, and immediately following a Match or Game. Their supervision may include, but is not limited to:

  • Checking a player’s identity during and prior to a Match.
  • Checking and monitoring player equipment, peripherals and designated LPL3 NBA2K match areas.
  • Initiating the start of a Match.
  • Confirming Game and Match results. Head Referee

Out of the appointed Referees in a Match, a Head Referee (“Head Referee”) will be chosen for every Match in theLPL3 NBA2K. They will coordinate the operations of Referees, and make final rulings on the Match. All rulings made by the Head Referee are final.

6. Tournament Structure

6.1. Definition of Terms

6.1.1. Game

An instance of competition in the video game NBA 2K17 (“NBA 2K”) until a winner is found through a lead of game points, Player surrender, Player forfeit, or an Awarded Game Win (See Section 8.5).

6.1.2.  Match

A set of games that is played until one team wins a majority of the total games. The winning team will either receive a win tally in a league format or advance to the next round in a tournament format, dependent on the current Tournament Phase (“Phase”) in play.

6.2. Phase Details

6.2.1.  Qualifier

This phase consists of a single elimination tournament among the registered Players in the Xbox One and Playstation bracket. The highest placing 8 Players from each console will automatically be seeded into the Tournament bracket.

6.2.1. Tournament

This phase consists of a single elimination tournament among the top sixteen Players from either the Playstation 4 or Xbox One Qualifier. The tournament consists of a Round 1, Quarter Final and Semi-Final. Round 1 and the Quarter Final will be played as Best-of-Three Games Matches. Games will be played with the quarter time set to three (3) minutes.

6.2.3. Grand Final

This phase consists of a single elimination match among the two qualifying Players (one from each console) after the completion of the Tournament Phase. One match will be played in a Best-of-Five Games Match format, with games alternating between consoles in a home versus away format. Games will be played with the quarter time set to five (5) minutes. Coin Toss

For the Grand Final, a double sided coin will be flipped to decide home/away positions, with the winner choosing their position for Game 1 of the Best-of-Five. Home/away positions will then alternate after each game for the remainder of the series until a winner is found.

7. Match process

7.1. Schedule Changes

At its sole discretion, LPL may alter the order of the matches on a specific day and/or change the date of a LPL3 NBA2K match to a different date. In the event of a change in schedule, Officials will notify all affected teams at the earliest convenience.

7.2. Game Arrival

All Players competing in a LPL3 NBA2K match must arrive in the game lobby no later than the time specified by Officials.

7.3. Game Version

All LPL3 NBA2K Matches will be played on the current game patch available on the Live Service of NBA 2K. It is the responsibility of Players to ensure their game is updated prior to a Match. Restricting the use of in-game elements will be at the discretion of Officials.

7.3.1.  Team Availability

Players are permitted to use any of the normal NBA teams from the 2016-2017 Season. No special teams may be used at any time. Players are not allowed to use the same team for two (2) consecutive games.

7.4. Player responsibilities

7.4.1. Readiness

Prior to the commencement of a Match, Players will be required to check in with Officials thirty (30) minutes prior to the scheduled time of Match start. Readiness will be confirmed with Referees with each Captain. Readiness includes, but is not limited to:

  • Game client patching completed,
  • The configuration of in-game settings
  • Completion and submission of LPL3 NBA2K provided player checklists

7.4.2. Lateness penalties

Players that are not ready at the start of the Game are subject to penalties for lateness. For avoidance of doubt, the start of the game is defined as a team entering a game of NBA 2K and the ball being tipped off.

For every 5 minutes a Player is late, they will lose one Game in their Match. If a team does not arrive after ten (10) minutes after two Games have been lost, they will be subject to forfeiture of their Match. Intentionally delaying the lobby or Game start will still subject the Player to the rules set forth in this section. Referees may apply additional penalties at their discretion.

7.4.3.  Time Out Allowance

Players may not pause the Game at any time, and will be allowed One (1) Time Out during the course of a game, excluding the Grand Final, where substitutions will only be allowed via use of the D-Pad.

Any Players that pause the game (via the START button) will forfeit all remaining Time Outs for that match. If Players have no timeouts left, they will subject to Penalties at the discretion of Officials.

7.4.6.  Spectators

Under no circumstances will any spectators be allowed in the Game lobby (“Lobby”), only Officials and competing Players will be allowed into the Lobby.

7.4.7.  Streaming

Players are not permitted to stream matches publicly or privately for any reason on any platform or service. Players may locally record gameplay, but must gain the written consent from the Tournament Director to distribute any recordings, publicly or privately.

7.4.8.  License

By agreeing to participate in the LPL3 NBA2K, you grant full permission to LPL and 2K, with no obligation to compensate you, to use your name, voice, statements, image, likeness, and/or actions, in addition to any photographs, videotapes, motion pictures, recordings, and/or other record of your performance(s) in LPL3 NBA2K in perpetuity worldwide in any manner and in any and all media, whether now known or hereafter devised and represent that you have the right to grant such permission.

8.  Game rules

8.1. Definition of Terms

8.1.1.  Unintentional Disconnection

A Player loses connection to the Game. This is caused by problems with their console, game client, network or platform.

8.1.2.  Intentional Disconnection

The Player’s connection to the game closes due to the player’s own actions (such as quitting the game). Any Player’s actions which lead to the game disconnecting will be treated as intentional, regardless of the Player’s intent.

8.1.3.  Server Crash/Game Crash

All Players lose connection to the game due to a problem with venue internet or game server.

8.2. Game Configuration

8.2.1. Game Settings

  • Settings and Camera Views: DEFAULT
  • Skill Level: SUPERSTAR
  • Instant Replay and Cinema Cut Scenes: OFF
  • Fatigue and Injuries: ON
  • Competition Style: ANALOG
  • Shooting/Free Throw Type: USER TIMING
  • Manual or Automatic Substitutions: ON (As per pre-game preset)

8.3. Game of Record

8.3.1.  Game of Record Definition

A game of record (“GOR”) is a game where all Players have loaded successfully loaded into the game and the tip-off has completed between the two Players. Once GOR status is reached, the game is considered official and incidental restarts are no longer permitted. After GOR occurs, game restarts are only allowed under limited conditions (See section 8.4.2).

8.4.2.  Restart Protocol

The conditions which justify the decision to restart a game is solely at the discretion of Officials. Examples below are for demonstrative purposes and do not comprise a complete list.  Restarts before GOR

The following are examples of situations where a game restart may occur if GOR has not been reached.

–     If an Official determines that technical problems have prevented the Game resuming in a normal manner, then the Game may be restarted Restarts after GOR

The following are examples of situations where a Game restart may occur if GOR has been reached.

  • If the game experiences a critical bug which significantly alters Game statistics or mechanics.
  • If an Official deems that environmental conditions are unfair (e.g dangerous weather, extreme noise or unacceptable safety risks).

8.4.3. Restart Protocol

If a critical bug is encountered within the game which significantly changes game statistics or mechanics then a restart may occur.

Several conditions must be met before a restart may occur. Officials must verify the bug and determine it has a critical impact. Whether the bug has damaged the Player’s ability to compete is entirely up to the Official’s discretion. To be considered verified a bug must be conclusively present and not possibly attributable to Player error. A spectator must then be able to replay the instance in question and verify the bug.

If a Player believes they have experienced a critical bug they must pause the Game (via the START button) and contact a Referee immediately. If it is determined the player is reporting the bug late in order to restart at a more advantageous time then no restart will be granted. If a Player incorrectly pauses the Game, they will be subject to penalties as per Section 7.4.3.

If Officials determine the bug is critical and verifiable, and the Player followed the correct pause protocol, then the Player disadvantaged by the bug will be presented with the option to restart the match. If they accept the game is immediately restarted as per section 8.4.4. An exception to these rules is if the restart occurred due to a team bug, then game settings will no longer be maintained including team picks. This exception applies regardless of GOR status. The team will be banned in all remaining games of that day unless the bug can be tied conclusively to a specific game element that can be removed such as an interaction which can be prohibited.

This section applies as long as the pause protocol is followed (See Section 7.4.5.) and does not prevent an Official conducting a restart.

8.4.4.  Controlled Environment

If a Game has not reached GOR status then Officials may preserve certain conditions including but not limited to; team picks and in-game substitutions. If a Game has reached GOR then Officials shall not retain any settings in the event of a restart.

8.4.5 Player Confirmation of settings

Each Player must notify a Official before GOR is reached of any problems with game settings. These include, without limitation controls and GUI settings. Once a Game GOR is reached these settings are considered final and are not considered grounds for a Game restart.

8.5. Awarded Game Win

In the event where technical difficulty causes Officials to declare a restart, they may instead award victory of the Game to a team. If the Game clock has reached the third (3rd) quarter then Officials may determine that a Player cannot avoid defeat to a reasonable degree of certainty. The following criteria may be used to determine an awarded victory, but do not necessarily guarantee an awarded victory. The final decision is made solely by Officials.

8.6. Score Differential

The difference in Game score between Players is more than 33%.

8.7. Post-Game Process

8.7.1. Technical Notes

Following the completion of a Game, Referees will communicate any technical issues that arose during Game play. Players will also have this time to identify and solve any technical difficulties with Officials.

8.7.2. Break Period

In Best-of-Three or Best-of-Five matches, teams will be allowed a 30 second break period between quarters, in between Games Players will be allotted a two (2) minute break, with the exception of the Grand Final, where Players will be allotted a five (5) minute break. This break period is not separate from when Referees will deliver technical notes (See Section 8.6.1.).

8.7. Post-Match Process

8.7.1. Results

Officials will communicate and confirm the results of a Match with both Players.

8.7.2.   Next Match

Officials will communicate and confirm each team’s next LPL3 NBA2K Match, as well as notifying each team of their new position in the Tournament, if applicable.

8.7.3.   Post-Match Obligations

Officials will inform Players of any and all post-match obligations including, but not limited to, media appearances, interviews or further discussion of match matters.

8.7.4.   Forfeit Scoring

Matches won by forfeit will be reported by the minimum score it would take for one (1) Player to make the match. No other statistics will be recorded or published for forfeited matches.

9. Conduct

9.1. Competition Conduct

9.1.1.  Unfair Play  Collusion

Collusion is any agreement involving Players and/or any other parties to alter the competitive nature of the tournament. This includes but is not limited to:

  • Intentional misplay, which is any agreement to not damage, impede or otherwise play to a reasonable standard of competition in a match.
  • Creating an arrangement to split prize money and/or other compensation.
  • Sending or receiving signals from another party to and/or from a player during a live match.
  • Deliberately losing a game for any reason, or attempting to induce another player to do so.     Competitive Integrity

Teams are expected to play their best at all times in LPL matches, and to maintain behaviour consistent with the principles of good sportsmanship, honesty, and fair play.     Hacking

Hacking is any modification of the NBA 2K client, or the use of any external client or device that may lend an unfair advantage to any player.     Exploiting

Exploiting is intentionally using any in game bug to seek an advantage. Exploiting includes, but is not limited to; glitches in environment interactions, or any other game function that is not functioning as Officials deem as intended.     Impersonating a Player

Any attempt to hide identity to play a LPL3 NBA2K match as another player or act on their behalf.     Intentional Disconnection

An intentional disconnection without an appropriate and explicitly-stated reason.  Violation of competitive integrity

Any further act, failure to act, or behaviour which, in the sole judgement of an Official violates these Rules and/or the standards of integrity established by the LPL3 NBA2K for competitive play.

9.1.2.   Profanity and Hate Speech

Any participant in LPL3 NBA2K may not use language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive or objectionable.

9.1.3.    Abusive Behaviour

Abusive behavior directed at any Officials, opposing Players, or live studio members will not be tolerated in any situation. Repeated violations will result in penalties, where any participants in  LPL3 NBA2K must be treated with respect at all times.

9.2. Unprofessional Behaviour

9.2.1. Harassment

Harassment in any shape or form is strictly forbidden. Harassment is classified as the repeated, and hostile acts directed at an individual over a long period of time with the intent to isolate and exclude a person.

9.2.2. Sexual Harassment

Sexual harassment is strictly forbidden. Defined as unwelcomed and unprecedented sexual advances. The assessment is made when a reasonable person would define the actions as undesirable, vulgar, or offensive.

9.2.3.  Discrimination

No participant in LPL3 NBA2K may offend the dignity, integrity, or pride of a community, country, person, or group of people through discrimination, stereotyping, or express of contempt based on the race, colour of skin, national origin, gender, religion, or any other opinion, financial situation, sexual orientation or any other reason.

9.2.4. Releasing Information without Approval

Teams will be asked for information, feedback, and documentation for approval throughout the Season of the LPL3 NBA2K. This process is entirely focussed on the improvement of the LPL.NBA2K and it’s operations. Team members can disrupt the competitive integrity, and undermine the competitive process. All information released to LPL3 NBA2K participants should be considered confidential unless written consent is given by Officials

9.2.5.  Criminal Activity

A Team Member or Team may not participate in any activity that is prohibited by common law which may lead to a conviction in any court of competent jurisdiction. Dependent on the form of criminal activity, Officials reserve the right to refuse league entry to any player and/or team.

9.2.6.  Confidentiality

A Team Member and/or Team may not disclose any confidential information provided by Officials, regardless of the medium of communication.

9.2.7.  Bribery

No Team Member or Team may accept, gift, or offer a reward to any participant in LPL3 NBA2K or any Official, for services that undermine the competitive nature of the LPL.NBA2K.

9.2.8.  Non-Compliance

No participant of the LPL3 NBA2K may refuse to comply with the reasonable instructions or decisions of Officials.

9.2.9.   Match Fixing

No participant of LPL3 NBA2K may collude, conspire, agree, or offer to influence the outcome of any LPL3 NBA2K match by any means that are prohibited by law or these Rules.

9.2.10.  Document or Miscellaneous Requests

Documentation or other reasonable items may be required at certain times throughout the LPL3 NBA2K season. If the documentation or items are not returned to the standards set by Officials, then a team and/or Players may be subject to penalties.

9.2.11.  Association with Gambling

No Participant may take part, either directly or indirectly, in betting on any results of LPL3 NBA2K Matches.

Additionally, LPL3 NBA2K Staff, Officials, Referees, and all Volunteers may not participate in Gambling on any eSport match, even those outside of LPL3 NBA2K .

9.3. Player Behaviour Investigations

If Officials have reason to believe that a LPL3 NBA2K participant has violated the Rules of the LPL3 NBA2K, Officials may assign penalties at their sole discretion. If contact is made between Officials and a participant, the participant is obligated, to tell the truth and nothing but the truth. If information is withheld from Officials, the participant and/or their respective Team is subject to penalties (See Section 9.4).

9.4. Penalties

Upon the discovery of any Participant committing any violations of the rules listed above, or the determination that the player has committed any act determined by Officials to be detrimental to the operation of LPL3 NBA2K . Officials may, without limitation of its authority, issue one or more of following penalties:

  • Verbal Warning
  • Formal Written Warning
  • Loss of Side Selection(s) for Current or Future Match(es)
  • Map Forfeiture(s)
  • Match Forfeiture(s)
  • Disqualification(s)
  • Exclusion Penalties

9.5. Right to Publish

The LPL reserves the right to articulate and publish a declaration outlining the reasoning, severity, and result of a penalty administered to any participant of LPL3 NBA2K. Any participant included in the process of penalty which may be referenced in such declaration waives any right of legal action against LPL and/or 2K.

10. Ruleset Administration

10.1. Finality of Decisions and Liability

All decisions regarding these rules and their interpretation, including penalties for misconduct, scheduling, and player eligibility lie at the sole discretion of the LPL. The result of any appeals process will be final and shall not give rise to any claim for monetary damages or any other legal remedy. By entering into this competition, you release LPL and 2K from all liability whatsoever arising in connection with your entry into the contest.

10.2. Rule Changes

LPL and 2K reserve the right to withdraw or cancel the contest, substitute and/or amend these terms and conditions at any time for whatever reason and without giving prior notice to the participants.

10.3. Administrative discretion

Officials at all times may act with the necessary authority to preserve the best interests of the LPL.NBA2K. This power is not constrained by the lack or presence of any specific language in this document. Officials may use any form of punitive action at their disposal against any entity whose conduct is not within the confines of the best interests of the LPL.NBA2K.

10.4. Collection of Information

Certain information necessary to conduct the LPL.NBA2K will be collected by LPL. By entering the LPL.NBA2K, you give your consent to the collection, use and processing of your personal information provided at registration as well as any further information provided or collected during your participation. Upon request, you will be provided with access to your personal data. You may also withdraw your personal data upon request, however you will be disqualified as an entrant in the LPL.NBA2K if you withdraw your personal data prior to the determination and fulfillment of the prizes.

10.5. Headings in this ruleset

The headings in this ruleset are for convenience only, confirm no rights or obligations in either party, and do not alter any terms of these rules.

10.6. Application of ruleset

This ruleset applies to all Participants in the LPL.NBA2K, including, but not limited to, Players, Captains, Coaches, Team Owners, Referees, Volunteers and Casting crew. Participation in any LPL.NBA2K activity constitutes agreement to this ruleset and a commitment to uphold its principles. This ruleset will be governed by, and construed in accordance with, the laws of New Zealand, and the parties hereby submit to the exclusive jurisdiction of the courts of New Zealand.

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