Master Ruleset

Contents

1 - Contact Us
1.1 - Support Tickets
2 - Registration & Membership Accounts
2.1 - Register
2.2 - Accounts
3 - Player Requirements
3.1 - Information
3.2 - Sportsmanship
3.3 - In-game Aliases / Handles
3.4 - Discord Requirements
3.5 - Team Captains
3.6 - Captain Absences or Changes
3.7 - Mutiny
3.8 - Payments & Broadcast-required Paperwork
3.9 - Subscription
3.9.1 - Refunds
3.10 - POV Streaming
4 - Team Information
4.1 - Team Names
4.2 - Dead Teams
4.3 - Match Start Time
4.4 - Minimum users / No Show / Forfeit / Default
4.5 - Reschedules
4.6 - Smurfing
4.7 - Using Non Registered users
4.8 - Activation
5 - Disputes
6 - LPL Admin Restrictions


The Master Ruleset is to be read in conjunction with the respective game-specific ruleset:

Definitions
  • League announcement: refers to the forum thread in which the specific league is first announced / season specific rules are announced
  • Match: An automatically created static page which designates two teams playing each other, at a certain time, on a certain map, on a certain server.
  • User: May refer to a LPL player or forum user, not necessarily one who will actually use the site or not.
  • Roster: The players attached to a LPL team


1 - Contact Us
1.1 - Support Tickets


LPL Support tickets can be used for a range of issues and are the best way to get issues fixed or to make required changes. Issues which you may lodge a Support ticket for include but are not limited to: a SteamID change, a match reschedule, server issue. Issues that happen after a match has played are dealt with through dispute.

A1: LPL Support can be accessed at https://letsplay.live/support/

2 - Registration & Membership Accounts
2.1 - Register


As a LPL user, you are required to abide by the LPL Terms and Conditions of Use. Pursuant to these Terms and Conditions of Use, all profile information must be correct.

LPL registration can be accessed at https://letsplay.live/register/
LPL Terms and Conditions of Use can be viewed at https://letsplay.live/terms/
LPL AntiCheat Policy : https://letsplay.live/anticheatpolicy/

2.2 - Accounts

To compete in a LPL competition, you must be a member of LPL (https://letsplay.live). Account usernames must not include any offensive or unacceptable language, which includes but is not limited to usernames containing: racism, abuse, drug use / drug themes. Users found with offensive usernames will have their name edited to something more appropriate by a LPL administrator. If a member is found to be using an account name that is deemed offensive after having it changed by an administrator, that member will be issued a warning. If the rule is violated a second time, that member may be banned from the forums and/or matches.

Users may only use one LPL account and may only be a part of one team at the same time (this includes all divisions).You cannot make a new account for any reason without first contacting an admin, accounts will be closed if they are found to be duplicates.

Breaching this rule may result in suspension until the duplicate account issue is resolved by a LPL administrator.

3 - Player Requirements
3.1 - Information


LPL users are required to forward accurate personal details to LPL CSGO Administrators if required. All personal information a user publishes on LPL must be accurate.

3.2 - Sportsmanship

LPL users are required to uphold, observe and respect a reasonable level of sportsmanship. This level of sportsmanship is expected to be conducted prior to, during and after LPL matches and during the general use of LPL. Unsportsmanlike conduct is not allowed. Sportsmanship does not only refer to the other team, general abuse or non compliance towards administrators, casters or spectators will count as unsportsmanlike behavior.

Sportsmanship also translates to forums, discord, and social media in certain cases.

Breaking this rule carries a minimum punishment of a week match ban as per the Anti-Cheat policy category 2.

3.3 - In-game Aliases / Handles

LPL requires users to label themselves in LPL matches with an in-game alias similar or distinguishable enough to their LPL account username. Inappropriate in-game aliases will not be tolerated, including names which have racism, abuse, drug use / themes.

You are also required to correctly set your team name, setting your team name to anything other than your actual team name will result in penalties.

For users participating in an LPL official broadcast, in-game names must be consistent to what they would like to be referred to as during broadcast.

Note: If an admin is not present and the name is seen as offensive, contacting LPL support to deal with the issue is encouraged and expected.

Breaking this rule carries a minimum punishment of a week match ban as per the Anti-Cheat policy category 2.

3.4 - Discord Requirements

Players are required to be in the LPL Community Discord for communication of matches. Match pages are still available for Veto's and discussion, however if an Admin is to contact you it will be via the LPL Community Discord. If you aren't currently in the LPL Community Discord here is the link: https://discord.gg/letsplaylive

Alongside this, players participating in LPL Pro and Challenger leagues are required to communicate via discord calls on the LPL Community Discord during matches. For more information see rule 6.2

3.5 - Team Captains

LPL teams must have at least one team captain elected. This user has complete control over their team (including the right to remove / add players from their team (presuming it doesn't conflict with a roster change rule)). The team captain has an obligation to the other members on the team to behave professionally and represent the team in a sportsmanlike manner. The team captain is responsible for his teams behaviour during LPL and is thus accountable for any outcomes thereof. The captain needs to ensure the correct score is entered or if a dispute is lodged.

3.6 - Captain Absences or Changes

If the elected LPL team captain(s) is(are) absent, an acting captain must be selected, and they will inherit all the relevant responsibilities. Acting captains will be designated automatically to any users with the lieutenant status.

3.7 - Mutiny

Mutiny clause only applies to those that are NOT affiliated with an organisation.

LPLusers have the right to remove their captain if the majority of the team agree.
Players can request to have the team captain removed at any time. Over sixty percent (60%) of the roster (roster must meet minimum player requirement to be eligible for mutiny) must submit this request in writing before any action will be taken by LPL (please refer to section 1). All requests must be sent to a senior LPL administrator and must contain the following information. For paid leagues the 60% includes listed core members only, for the open ladder all members will be able to submit a request.

Team name (with link):
Name of Captain (to be removed) (with link):
Name of new Captain (with link):
Name of yourself and your alias (with link):
Detailed reasons for the mutiny

For teams that have signed a team participation agreement from LPL, once the team captain has been removed, a new team captain must be nominated immediately and sign the team participation agreement. The team participation agreement signed by the former team captain will then be made void.

3.8 - Payments & Broadcast-required Paperwork

Leagues which require payments and/or broadcast-required paperwork must be made/returned by the date specified by the administration team.

Failure to do so will result in removal from the league.

3.9 - Subscription

1. It is the responsibility of the participating players, and no one else, to ensure to the absolute best of their ability that the correct players are currently holding the correct LPL Subscriptions, well in ADVANCE of their match time.
2. LPL Subscriptions belong to a single LPL user, and are non-transferrable.
3. If a player does not have a subscription and they are playing in a match which requires it, they will immediately forfeit the match (or it will be overturned if it was discovered post-match).

3.9.1 - Refunds

If, for any reason, your team no longer wishes to compete in a paid league or you have been denied entry to a paid league, you are eligible for a refund so long as you have not played any matches yet. If a player is banned after the season starts, you are not eligible for a refund.

Once a match has been played, no refunds will be given.

3.10 - POV Streaming

Restreaming your own point of view to your channel is allowed if you are participating in any LPL match that is not being broadcast by LPL. If the LPL match is being broadcast by LPL, you must not restream your own point of view.

It is your responsibility to ensure:
You are following the terms and guidelines of your chosen streaming platform;
You are abiding by the community guidelines of your chosen game, as well as ensure you have enabled an appropriate stream delay to your stream.

4 - Team Information
4.1 - Team Names


LPL team names containing any of the following, but are not limited to, will not be tolerated: profanity, homophobia, racism, sexism and drug use.

Refusing to change a team name or repeat use of an inappropriate name will result in punishment. LPL teams may not use the name of a team which is not theirs (as interpreted by LPL). LPL teams, participating in LPL broadcasts, are not allowed to have names that are indicative of not being part of an org. However, they are permitted to have an LFO tag at the end of their names.

Minor consequences will apply at first, Consistently breaking this rule will result in a team removal from the competition.

4.2 - Dead Teams

Evolution, Challenger and Pro:
In the result of a team dropping from the league (commonly known as dying), all previous matches played will be removed from the division. The core users in a team which dies will receive punishment including a ban from that season. Foregoing continuation in LPL leagues while matches are still in progress will also result in no refunds given. Players who leave the team may be excluded from punishment if the team is still eligible to continue through roster changes. This only applies to players before the team drops from the league.

Breaking this rule will result in a season ban for every player in the team, the ban will finish at the end of the following season. However, players may appeal to end this ban early if they feel it was unjust through the LPL Support system.

Open and Amateur:
In the result of a team dropping from the league, there will be no overturn of games. All matches that have been played will stand. The only time an overturn will be applicable is if the other team has broken a rule.

4.3 - Match Start Time

A team will have an extra fifteen (15) minutes past the starting time to get the minimum four required users into the match server. The Live on Three must commence within fifteen (15) minutes of the match starting time. Any further time to get the minimum of four players will be granted solely at the discretion of the team with the required four or more players and a LPL match official. Failure to start a match within fifteen minutes of the designated time will result in a forfeit. For broadcasted matches, failure to show up 15 minutes after designated start time will result in 1 map forfeit, whilst 20 minutes late will result in series forfeit. As such, it is recommended that you join the server at least ten minutes before your match time. If the server is not up ten minutes prior you must notify an LPL administrator. (See rule 9.1).

4.4 - Minimum users / No Show / Forfeit / Default

LPL Teams must have a minimum of half or more eligible users in the server at the designated time of your match. If not, then the team who does not have half or more players will forfeit the matches. In the event of a No Show / Forfeit*, teams are required to provide sufficient proof (screenshot of empty server with a timestamp). If teams forfeit 2 or more games during a season they will be disqualified and may receive bans at the discretion of LPL administrators. Open Division teams may forfeit freely without any penalties. Teams participating in an LPL broadcast are not permitted to forfeit.

League matches must be entered as one / zero wins against the forfeiting team. They will be averaged out during the season.

4.5 - Reschedules

Teams wanting a reschedule of the match time will need to contact the other team to organise one. If teams are unable to come to a resolution, LPL administrators are able to assist in rescheduling games. Send in a support ticket or contact an LPL administrator with proof of the reschedule request.

Teams involved in an LPL broadcast must notify LPL Admins when requesting for a reschedule within 48 hours of their scheduled match start time. Reschedule requests will be denied if teams do not notify LPL Admins within the stipulated timeframe.

4.6 - Smurfing

Smurfing is the use of a player who is not eligible or allowed to play a specific match (including subverting LPL by allowing a different user to play on a Steam account, to masquerade as a legitimate user). Players are not allowed to play below the highest divisions that they have participated in the current season.

Smurfing is not allowed. If a user is going to be playing from a different location (i.e. Internet Cafe) they are required to make an LPL administrator aware of this.

Breaking this rule will result in a category 4 offence listed in the LPL Code of Conduct and an overturn of the match.

4.7 - Using Non Registered users

Teams can not use non-registered users, ineligible users are considered not registered. Using a player who is not registered is considered a violation and will fall under the smurfing rule. Failure to follow this rule will result in a match overturn. Consecutive breaches of the rule may result in further punishments.

4.8 - Activation

LPL teams must have a minimum of five paid users (if applicable). Users must be on the team roster during the signup period to be eligible to register to the competition.

5 - Disputes

A captain of a team may lodge a dispute within 12 hours of the game completing. Reason for the dispute and Evidence must be sent to the Head Admin of your respective game. Admins have the power to overturn games and punish players upon reviewing the evidence.

6 - LPL Admin Restrictions

LPL administrators reserve the right to add or make changes to any rule necessary to keep matches fair. Teams are advised to make sure they know the LPL ruleset. Administrators have the final say in any and all decisions and their decision may supersede all rulesets in cases where they feel the rules do not arrive at the best possible outcome. If you feel you have received an unfair ruling, please lodge a formal complaint in the form of a support ticket.

LPL administrators may not compete in any division or tournament. This includes ODC's, FFYI's, Open, Amateur, Evolution, Challenger and Pro Divisions