PUBG Updated Roadmap

PUBG Updated Roadmap

PUBG Updated Roadmap

Thread started by Asterix on Monday, 8:46pm March 12th with 5 replies. Views: 10,907

Asterix

5,325 posts

8:46pm Mar 12th 18 and edited 12:52pm May 16th 18

Hello everyone, below is our updated roadmap for PUBG. Squads (CGi+CGa) and solos will have the same circle/server settings (listed below), with the map being a 50-50 split between Erangel and Miramar. Additionally teams that make the finals will start with bonus points based on their regular season finishing position.

The queueing system has been modified for CGa and solos so that where possible we will wait until there is 120~ players available before creating two matches at once. This should help solve the issue of playing against roughly the same opponents for the entire night. The match limit has been significantly increased, to the point that most teams can hopefully consider there to be no limit.

All PUBG matches require premium (Squads, Solos, relegation, finals).

As per the schedule below, squads will be played on Wednesdays and Solos on Sundays. If we need to adjust/re-schedule any of the dates below we'll likely just move everything back 1 week.

Finally, CGi will not allow two teams under the same name/organisation to compete together at the same time. This includes teams moving up via CGa and CGi teams wanting to be picked up by another organisation mid-season. This is not an ideal solution, but it prevents a potential conflict of interest and the appearance of a conflict of interest. This rule may be removed some-day if it turns out not to needed and there is significant interest from organisations to manage two teams, and/or if we split CGi into two groups.

FPP Squads - Season 3 CGi relegation:
March 14th - 7pm to 9:30pm - Best of 5
Top 8 from CGa, bottom 8-10 from CGi plus any injected teams.
Roughly 20 teams should be competing. The top 10 will move up to CGi Season 3.
View: https://www.cybergamer.com/pubg/15/
Player requirements between seasons: view
If you are not on the standings page and are eligible to compete, please contact me ASAP


FPP Squads - CGi Season 3:
Wednesdays from March 21st to May 2nd (6 weeks - 18 matches) (April 25th was skipped)
18 teams. Finals for the top 12 teams played out as a BO9 over May 9th and May 16th.

After the finals are completed, the top 10 eligible teams will keep their slot for next season, all other teams/players will enter relegation as per the player requirements.

Match 1: Wednesday 7:00pm AEDT
Match 2: Wednesday 7:45pm AEDT
Match 3: Wednesday 8:30pm AEDT

The first lobby will be created at 6:50 and will go live at 7pm exactly. Between matches, teams are to re-queue, we will start exactly 5 minutes after the first team has received the password, pending any delays required for the broadcast.

Roster lock is after week 3 is played, closing on April 10th.

Teams will start the finals with bonus points based on their regular season end position:
1st: 150, 2nd: 125, 3rd: 100, 4th: 80, 5th: 70, 6th: 60, 7th: 50, 8th: 40, 9th: 30, 10th: 20, 11th: 10, 12th: 0

CGi Prize Pool ($4,000)
1st: $2000, 2nd: $1000, 3rd: $500, 4th: $500

View: https://www.cybergamer.com/pubg/13/


FPP Squads - CGa Season 3:
Wednesdays from March 21st to May 2nd (7 weeks), starting at 7pm AEDT, last match starting at 9:15pm AEDT. Any time between 7pm and 9:15pm AEDT you can click "ENTER QUEUE" on the standings page, after a short wait you will be provided server/password details.

Roster lock is after week 4 is played, closing on April 17th.


Finals for the top 16 teams played out as a BO9 on May 9th and May 16th.
Late regos close after the end of week 2 (march 28th).

Max of 28 matches per team. Intended to be very difficult to reach. The record of your match will not be cleared under any circumstance (player crashes/disconnects etc)

Teams will start the finals with bonus points based on their regular season end position:
1st: 150, 2nd: 125, 3rd: 100, 4th: 90, 5th: 80, 6th: 70, 7th: 60, 8th: 50, 9th: 40, 10th: 30, 11th: 25, 12th: 20, 13th: 15, 14th: 10, 15th: 5, 16th: 0



CGa Prize Pool ($1,750)
1st: $500, 2nd: $250, 3rd: $200, 4th: $200, 5th: $150, 6th: $150, 7th: $150, 8th: $150

View: https://www.cybergamer.com/pubg/12/


FPP Squads - CGi Season 4 relegation:
BO9 - Wednesday and Thursday 23rd/24th May from 7pm Sydney time.

20 teams should be competing, to be confirmed.

Top 8 teams from CGa finals plus all teams outside the top 10 from CGi. 9th/10th from CGa will be added to bring it to 20 teams if needed.
Player requirements between seasons: view


FPP Squads - CGi Season 4:
Late May - Date and full info to be confirmed.


FPP Squads - CGa Season 4:
Late May - Date and full info to be confirmed.



FPP Solos - Season 3:
Sundays from March 25th to May 6th (7 weeks)
Late regos will be open until the end of the second week (April 1st).
Queueing from 7pm AEDT until around 9:15pm AEDT.
Finals for the top 72 players played out as a BO9 over May 13th and May 20th.

Max of 28 matches per player. Intended to be very difficult to reach. The record of your match will not be cleared under any circumstance (crashes/disconnects etc)

The top 10 players will start the finals with bonus points based on their regular season end position:
1st: 100, 2nd: 90, 3rd: 80, 4th: 70, 5th: 60, 6th: 50, 7th: 40, 8th: 30, 9th: 20, 10th: 10

Solo Prize Pool ($750)
1st: $200, 2nd: $150, 3rd: $100, 4th: $100, 5th: $50, 6th: $50, 7th: $50, 8th: $50

View: https://www.cybergamer.com/pubg/14/




Rules for squads and solos:

Server Config
Assault Rifles: 1.5x
Flares: 0x
Costumes: 0x
Killer Spectating: Off
Perspective: FPP
Map: Erangel/Miramar - 50-50 split
Redzone: Disabled
Weather: Sunny Weather

Circle Changes:



Squads scoring per match:
1st: 225
2nd: 175
3rd: 150
4th: 125
5th: 100
6th: 90
7th: 80
8th: 70
9th: 60
10th: 50
11th: 40
12th: 30
13th: 20
14th: 10
15th+: 0

Points per kill: 5 (Only counted if you finish in the top 14)

Solo scoring per match:
1st: 250
2nd: 225
3rd: 200
4th: 175
5th: 160
6th: 150
7th: 140
8th: 130
9th: 120
10th: 110
11th: 100
12th: 95
13th: 90
14th: 85
15th: 80
16th: 75
17th: 70
18th: 65
19th: 60
20th: 55
21st: 50
22nd: 45
23rd: 40
24th: 35
25th: 30
26th-30th: 25
31st-35th: 15
36th-40th: 5
41st+: 0

Points per kill: 10 (Only counted if you finish in the top 40)
This is higher than squads because there is far more placement points available.




Draws:
In the event there is a draw at the end of the season or end of the finals, it will be resolved by ranking whichever team has the highest number of points from placements (completely ignoring kills). In the event those are also equal, whichever team won the most games will qualify, followed by whichever team came 2nd in the most games and so on. In the event there is somehow still no clear winner (seems impossible), the team that finished higher in the final match will be ranked above.


All issues with your computer or personal internet connection are your responsibility. You accept that any issues within the PUBG game that all users typically experience is part of the game (do not compete if you dont accept this). In the event there's a problem that affects a large number of players (major ISP issues or massive patch shorty before a match, etc) then we will restart/postpone the match.

If a match is down to 3 or less teams and the server crashes, the remaining points will be split between all 3 teams, provided reasonably accurate scores can be obtained for all players up until that point. Otherwise the match will be replayed.

If you enter the queue for a match, you will be given the password and generally have a minimum of 5 minutes to join the server. Any issues with failing to connect is your responsibility and the match will remain on your record, only being removed if there was an issue with the website.

Admin discretion will resolve any unforeseen or unspecified rules. Admins have the right to over-rule any written rule if they believe it to be in the best interest of the competition.

Use common sense.

Quote from General PUBG Rules

Thanks

Asterix

5,325 posts

8:48pm Mar 12th 18 and edited 5:22pm Mar 13th 18

Let me know if you have any questions. Regos are now open.

The relegation will continue as planned as Erangel only: https://www.cybergamer.com/pubg/15/

JRODshoots

4 posts

10:24am Mar 22nd 18

FPP Solo finals: May 6th is when IEM Sydney is on. Is this date set in stone for the solo finals?

Cheers.

Asterix

5,325 posts

1:24pm Mar 22nd 18


FPP Solo finals: May 6th is when IEM Sydney is on. Is this date set in stone for the solo finals?

Cheers.

Quote from JRODshoots on the 22nd of March 2018
Extended the season by one week so that can be the last week of the regular season instead, still not ideal but should be ok, cheers.

JRODshoots

4 posts

2:40pm Mar 23rd 18

Thanks for that!