PUBG

PUBG Rules

PUBG Rules

Pre-emptive definition; a round/split includes relegations, and the 5 week tournament, for a total of 6 weeks.

1 - Contact Us

1.1 - Support Ticket

2 - Registration & Membership Accounts

2.1 - Register
2.2 - Accounts

3 - Player Requirements

3.1 - Information
3.2 - Steam/PUBG Accounts
3.3 - Sportsmanship
3.4 - In-game alias
3.5 - Team Captains
3.6 - Captain Absences or Changes
3.7 - Mutiny
3.8 - Payments
3.9 - Refunds
3.9.1 - Subscription
3.9.2 - Team Entry Fees

4 - Team Information

4.1 - Activation
4.2 - Team Rosters
4.3 - Roster Locks
4.4 - Team Names
4.5 - Dead Teams / Disbanding Teams
4.6 - Retaining Division Spots
4.7 - Relegation and Inject System

5 - Game Play Requirements

5.1 - Information
5.2 - Match Start Time
5.3 - Minimum users / No Show / Forfeit
5.4 - Smurfing
5.5 - Using Non-Registered users
5.6 - Suspended / Banned users
5.7 - Player Connections
5.8 - Boosting

6 - Match Environment

6.1 - Models / Skins
6.2 - Graphical Settings
6.3 - Sprites
6.4 - Outside Applications

7 - Exploits

7.1 - Map Exploits
7.2 - Cheats / Hacking

8 - Server and player crashes

8.1 - Server Setup
8.2 - Server Crashes
8.3 - Player dropouts
8.4 - Server Problems
8.5 - Server setup incorrect

9 - Coaches and Managers

9.1 - Coaches
9.2 - Managers

10 - LetsPlay.Live (LPL) Admin Restrictions

11 - Change Log


1 - Contact Us

1.1 - Support Tickets

LPL Support tickets can be used for a range of issues and are the best way to get issues fixed or to make required changes. Issues which you may lodge a Support ticket for include but are not limited to: a SteamID change, a server issue, a dispute, or a report.

A1: LPL Support can be accessed at https://letsplay.live/support/


2 - Registration & Membership Accounts

2.1 - Register

As a LPL user, you are required to abide by the LPL Terms and Conditions of Use. Pursuant to these Terms and Conditions of Use, all profile information must be correct.

A3: LPL registration can be accessed at https://letsplay.live/register/
A4: LPL Terms and Conditions of Use can be viewed at https://letsplay.live/terms/
A5: LPL AntiCheat Policy : https://letsplay.live/anticheatpolicy/


2.2 - Accounts

To compete in a LPL competition, you must be a member of LPL (https://letsplay.live). Account usernames must not include any offensive or unacceptable language, which includes but is not limited to usernames containing: racism, abuse, drug use / drug themes. Users found with offensive usernames will have their name edited to something more appropriate by a LPL administrator. If a member is found to be using an account name that is deemed offensive after having it changed by an administrator, that member will be issued a warning. If the rule is violated a second time, that member may be banned from the forums and/or matches.

Users may only use one LPL account with one Steam account (refer to section 3.2) and may only be a part of one PUBG team at the same time (this includes all divisions). You cannot make a new account for any reason without first contacting an admin, accounts will be closed if they are found to be duplicates.

Breaching this rule may result in suspension until the duplicate account issue is resolved by a LPL administrator.


3 - Player Requirements

3.1 - Information

LPL users are required to forward accurate personal details to LPL PUBG administrators if required. All personal information a user publishes on LPL must be accurate.

As PUBG is rated MA15+ in Australia, you are required to be 15 years or older in order to compete in any PUBG tournaments or leagues.


3.2 - Steam/PUBG Accounts

LPL requires all PUBG users to have their Steam accounts/ID's and the corresponding in-game PUBG name/s (Maximum of 2) linked to their LPL account. Users are required to play on the PUBG account/s set on their LPL account profile for all LPL sanctioned matches / competitions. A users PUBG account name must be set before they are eligible to compete in any match, this can be done through your profile settings.

It is mandatory to have linked both your Steam account , and your in-game PUBG name to your LPL account. All points gained by a team while playing with an unlinked account will be voided.

Steam accounts and in-game PUBG names are solely the responsibility of the user. LPL is not responsible for any issues, problems or concerns regarding these accounts.

You can link them through your profile settings here: https://letsplay.live/settings/gameids/

If for some reason you receive a 72 hour PUBG ban for "Unusual gameplay pattens" and need to use an alternate account please open a support ticket, or directly message an Admin on discord so we can take note of your alternate accounts in-game PUBG name and the Steam ID. Please note that you will need to provide a screenshot of the ban message shown in game.

3.3 - Sportsmanship

LPL users are required to uphold, observe and respect a reasonable level of sportsmanship. This level of sportsmanship is expected to be conducted prior to, during and after LPL matches and during the general use of LPL. Unsportsmanlike conduct is not allowed. Sportsmanship does not only refer to the other teams, general abuse or non compliance towards administrators, casters or spectators will count as unsportsmanlike behaviour.

Sportsmanship also translates to forums, discord, and social media in certain cases.

Breaking this rule carries a minimum punishment of a week match ban as per the Anti-Cheat policy category 2.


3.4 - In-game Aliases / Handles

Inappropriate in-game aliases will not be tolerated, including names which have racism, sexism, abuse, drug use / themes.

You are also required to correctly set your team name, setting your team name to anything other than your actual team name will result in penalties.

For users participating in an LPL official broadcast, in-game names must be consistent to what they would like to be referred to as during broadcast.

Note: If an admin has not seen an offensive name themselves, players contacting LPL support to deal with the issue is encouraged and expected.

Breaking this rule carries a minimum punishment of a week match ban as per the Anti-Cheat policy category 2.


3.5 - Team Captains

LPL PUBG teams must have one team captain elected. This user has complete control over their team (including the right to remove / add players from their team (presuming it doesn't conflict with a roster change rule)). The team captain has an obligation to the other members on the team to behave professionally and represent the team in a sportsmanlike manner. The team captain is responsible for his teams behaviour during LPL and is thus accountable for any outcomes thereof.


3.6 - Captain Absences or Changes

If the elected LPL PUBG team captain(s) is(are) absent, an acting captain must be selected, and they will inherit all the relevant responsibilities. Acting captains will be designated automatically to any users with the lieutenant status.


3.7 - Mutiny

Mutiny clause only applies to those that are NOT affiliated with an organisation.

LPL PUBG users have the right to remove their captain if the majority of the team agree.
Teams can request to have the captain removed at any time. 3 members of the current roster must submit this request in writing before any action will be taken by LPL (please refer to section 1). All requests must be sent to a senior LPL PUBG administrator and must contain the following information. For all leagues, 3 out of the 4(or 5) core members must agree.

Team name (with link):
Name of Captain (to be removed) (with link):
Name of new Captain (with link):
Name of yourself and your alias (with link):
Detailed reasons for the mutiny


3.8 - Payments

Leagues which require payments must be made by the date specified by the administration team.

Failure to do so will result in removal from the competition.


3.9. - Refunds
If for any reason your team no longer wishes to compete in a paid league or you have been denied entry to a paid league, you are eligible for a refund so long as you have not played any matches yet. If a player is banned after the season starts you are not eligible for a refund.

Once a match has been played, no refunds will be given.

3.9.1 - Subscription
1. It is the responsibility of the participating players, and no one else, to ensure to the absolute best of their ability that the correct players are currently holding the correct LPL Subscriptions, well in ADVANCE of their match time.
2. LPL Subscriptions belong to a single LPL user, and are non-transferable.
3. If a player does not have a subscription and they are playing in a match which requires it, they will immediately forfeit the match (or points will be deducted if it was discovered post match).

3.9.2 - Team Entry Fee
1. It is the responsibility of the participating players, and no one else, to ensure to the absolute best of their ability that the team has paid their Team Entry Fee, well in ADVANCE of their match time.
2. Team Entry Fees belong to a single LPL team, and are non-transferable.
3. If a team did not pay a Team Entry Fee and they are playing in a match which requires it, they will immediately forfeit the match (or points will be deducted if it was discovered post match).


4 - Team Information

4.1 - Activation

LPL PUBG league teams must have a minimum of four paid users (if applicable). Users must be on the team roster during the sign-up period to be eligible to register to the competition.

A team must play twenty (20) out of the twenty five (25) games per round (excluding relegations, see 4.7 - Relegations and Inject System). Playing any less will be classed under 4.5 - Dead Teams/Disbanding Teams and may result in a ban.

Pro League is the exception to this, teams in Pro are expected to show up and play all 25 matches. If you know you will not be able to get 3 members into a match on time please reach out to an admin well in advance. If you let us know last minute or simply fail to make the match we may issue out sanctions accordingly.


4.2 - Team Rosters

LPL PUBG teams must have a minimum of four (4) players on the team roster for the complete round. Teams are allowed one (1) additional player on the roster if they would like for a maximum total of five (5) players. Users may not compete on behalf of a team which they are not on the roster of (also known as smurfing).

LPL allows a maximum of two (2) International Players to play for each roster per split. These players can be outside of OCE and can participate from any location.
The remainder of the roster must CURRENTLY be residing in the OCE Region, not strictly be a resident/citizen of an OCE country.

All four (4) or five (5) members on the roster will be considered core members.

During a single round, teams are eligible to use 1 substitute that is not part of their 5 man roster. Limited to usage for one (1) night of games only. This substitute must not breach the international player ruling. For example, if you have already had 2 members play for your roster that are international, your 1 off substitute cannot be an international player.

Breaking this rule will result in all points being removed from the matches where the breaches occurred. After rule breaks, harsher penalties may apply.


4.3 - Roster Locks

Rosters will be unlocked until three (3) nights before the start of the first League, whether it be Amateur, Challenger, or Pro, or a seperate tournament/league.
However, for Amateur, Challenger, and Pro, the team must retain the three (3) original core from the previous split to retain their spot no matter what.

Breaking this rule will result in a team removal from the competition.

Players are only allowed to play for 1 roster per split/tournament, with that being the roster they are on when rosters get locked.
Any players not on rosters when they get locked will be classified as "Free Agents" and are able to be used as the 1 off substitute for teams. These players are able to play for a different roster each night of play as long as they are not breaching the boosting rule. See 5.8 - Boosting.


4.4 - Team Names

LPL team names containing any of the following will not be tolerated: profanity, racism, sexism, drug use. Refusing to change a team name or repeat use of an inappropriate name will result in punishment. LPL teams may not use the name of a team in which is not theirs (as interpreted by LPL).

Minor consequences will apply at first, consistently breaking this rule will result in a team removal from the competition.


4.5 - Dead Teams/Disbanding Teams

If a team disbands or cannot field enough players to play (3 minimum) then they will be removed from the league and their points will be voided. The core users in a team that disbands or is removed will receive punishment. If a team disbands from a LPL league while matches are still in progress they will not be eligible for refunds.

Breaking this rule will result in a season ban for every player in the team, the ban will finish at the end of the following season. However, players may appeal to end this ban early if they feel it was unjust through the LPL Support system.


4.6 - Retaining Division Spots

If an organisation would like retain their spot within a Division during the off-season, the organisation owner or manager must submit a written notice to LPL Staff, indicating that they wish to retain their spot in the following season. This must be done at least one (1) week before the first day of relegations for the following season. This written notice does not change any rules, the organisation must still retain at least three (3) core members to keep the spot. If an organisation does not wish to retain their spot, the spot is handed to the team.

For the team to retain the spot they must keep at least three (3) core members from one split to the next.


4.7 - Relegations and Inject System

During relegations (prior to a Season start), teams may be eligible to sign up as an inject team to participate in relegations. Inject teams will only be pushed into relegations if teams in the respective Division has died (See Section 4.7).

To qualify as an Inject, teams will need at least 3 players who have previously played in the respective Division within the last 2 LPL seasons or have played in other official major tournament leagues (at the sole discretion of LPL Admins). Please note that LPL Admins may ask for player credentials. If no teams meet the requirement, an Open Qualifiers will be held or a team from the Division below will be brought up (at the sole discretion of LPL Admins).

Should a team be awarded an injection spot into relegations, and not show up for any relegation games, they will be disqualified and forfeit their injection into any league.


5 - Game-play Requirements

5.1 - Information

Lobbies will be setup in accordance with the 2021 PUBG Global Esports Ruleset (Standard & Universal) found here https://www.pubgesports.com/

Administration reserves the right to make changes to In-Game Settings for any reason at any time. Administration may make temporary adjustments to In-Game Settings in order to help mitigate the impact of any in-game bug.


5.2 - Match Start Time

Teams can request an extra five (5) minutes from the initial start time to field a roster of 3 players. If a team does not have the required 3 players by the end of the five (5) minutes then they will be removed from the lobby and the match will begin without them. This does not compound, it can only be requested once per match, per lobby.


5.3 - Minimum users / No Show / Forfeit

LPL PUBG teams must have a minimum of three eligible users in the lobby at the designated time of your match.

Teams who do not show up to for six (6) matches or more risk being disqualified from the league.
Teams may be subject to a ban for the rest of the split, and the following split.

The season rules do not apply to Open, the Open Division may forfeit as many matches as they would like.


5.4 - Smurfing

Smurfing is the use of player who is not eligible or allowed to play a specific match (including subverting LPL by allowing a different user to play on a PUBG account, to masquerade as a legitimate user).

Smurfing is not allowed. If a user is going to be playing from a different location (i.e. Internet Cafe) they are required to make a LPL administrator aware of this.

Breaking this rule will result in a category 4 offense listed in the AntiCheat Policy and subsequent punishment will be handed out.


5.5 - Using Non Registered users

Teams cannot use someone who is not registered on the LPL site. Using a player who is not registered is considered a violation and will fall under the smurfing rule. Failure to follow this rule will result in that teams points being voided for the games that user played. Consecutive breaches of the rule may result in further punishments.


5.6 - Suspended users

Suspended / banned users who play in a match will have their punishment increased.

Punishments may additionally be handed out to the other players in the team for knowingly harbouring a suspended / banned individual. This can persist from a season ban to a 12 month LPL match ban.


5.7 - Player Connections

Player connections are solely the responsibility of the individual. Should an issue arise regarding widespread connection problems to the server, then the match is either cancelled or postponed at administrator discretion.

Any problems arising due to connection issues are the sole responsibility of the users.

Administrators reserve the right to eject any player from a server or void and restart a match result if their connection has a serious impact on the game. It is your sole responsibility to make sure your connection is acceptable to the server, congestion is not an acceptable reason for warping or lagging.


5.8 - Boosting

LPL disallows ANY team not in LPL's highest division from using a player during the round for their respective division that has participated and/or have had any team relations to:

LPL's highest division of play within the last 2 splits of AND/OR International Pro League events.

Furthermore, a player is now defined as being at a certain tier/division for that split once they have played in that league. From there a player can only play at that or a higher league, once played at a higher league, they will then be considered to be at that tier/division.
This applies to people who are used as 1-off substitutes as well, if you sub for a team in Challenger then you can only substitute for other teams in Challenger or Pro for that split.

Examples:
If a player plays a single game in Challenger they are considered a Challenger tier player.
If a player plays Challenger Relegations, makes it into Challenger, but leaves the team before he plays a game in Challenger league itself, then they are considered to be un-tiered.
If a player plays a game in Challenger they are considered a Challenger tier player, however, if they then play a game in Pro then they will be considered a Pro tier player.

This is to prevent players from boosting teams throughout the season/split. If any teams are caught boosting, they will be subject (but not limited) to penalties, point deductions, and bans at the discretion of LPL Admins.


6 - Match Environment

6.1 - Models / Skins

All users are required to use PUBG created skins only (player, weapon, grenade, bomb, etc). Using unofficial or 3rd-party models or skins will result in punishment.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.


6.2 - Graphical Settings

If a player is found using any 3rd party/other applications/opengl32 files which alter the graphics in any way, it will result in the appropriate punishment from the LPL administration team.

Breaking this rule will be considered a cheating offense (refer to section 8.5).


6.3 - Sprites

All users are required to use default sprites and materials (users, maps, smoke, weapons, and crosshairs). If any player or team is caught using non-standard sprite during a league match or event, it will be considered an infringement of LPL rules and will result in the appropriate punishment from the LPL administration team.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.


6.4 - Outside Applications

Using outside applications to manipulate, change or alter PUBG's gaming environment is a major offence. This will result in the immediate suspension/ban of a player and/or team and will be considered a cheating violation. users caught running 3rd party applications that alter the gaming environment will be subjected to LPL's Anti-Cheat policy. This will most likely lead to an extended or sometimes permanent ban from all LPL events (refer to section 8.5).


7 - Exploits

7.1 - Map Exploits

The use of any exploits or map glitches is strictly forbidden. The LPL administration team determines the following as either a map exploit or glitch: jumping to or standing on invisible (or unreasonably tiny) ledges, walls, or rooftops, and clipping (section 8.2). The use of such exploits will lead to the appropriate punishment from the LPL administration panel.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.


7.2 - Cheats / Hacking

N.B.: Cheats / Hacking includes any unauthorized manipulation of: server configurations and server variables, client configurations and client variables, models, skins, entities, textures, weapon, sounds, or anything else that subverts the LPL PUBG Rules. Hacking includes but is not limited to: wall hacks, aim bots / auto aimers, speed hacks, ESP, or any other third party program which alters the game in a way that the game developer did not intend for.

Cheating/Hacking is not allowed and will result in a removal/ban from LPL matches / events. A list of policies can be found here: http://www.letsplay.live/anticheatpolicy/


8 - Server problems and player crashes

8.1 - Server Setup

All LPL sanctioned matches must be played on an in-game server hosted by an officially sanctioned LPL Administrator or Lobby host. Any scores or details of a match played outside the jurisdiction of LPL are void to LPL. LPL PUBG servers are automatically setup ten to fifteen minutes prior to a scheduled match time. If the server is not up five minutes prior to your match time, users must immediately contact a LPL administrator or league Lobby Host (refer to Section 1 for correct contact procedure). Exemptions can be made at administrator discretion.


8.2 - Server crashes

In the event that the server crashes while the game is live, the match will be voided and restarted. The Administrator / Lobby Host in charge will notify everyone through their leagues relevant chat and give appropriate time for players to get into the new lobby that will be put up immediately.


8.3 - Player dropouts

In the event that a single player crashes the match will go on. The match will only be voided and restarted if 10% of the lobby do not connect/load in.
The lobby may also be restarted if 2 players from a single team do not connect/load in. This will be at the PUBG administrators discretion to avoid false disconnects to force a restart.

If a player is found to have intentionally disconnected to force a restart then punishments may be handed out by LPL PUBG Administrators. Any action from a competitor that causes a disconnect shall be deemed intentional regardless of the intent.


8.4 - Server Problems

Should an issue arise regarding widespread connection problems to the server (e.g. lag) and a LPL administrator acknowledges this, then the match may be cancelled, rescheduled or continued.

LPL requests that users attempt to play out their game for as long as possible before the widespread connection problems affect the game.


8.5 - Lobby set-up incorrect

In the occasion of a match going live, and it is found that it has the incorrect settings (5.1) the lobby will be restarted and the match will be voided. The Administrator/Lobby Host in charge will notify all teams through the relevant leagues chat. A new lobby will be set-up immediately and teams will be given the appropriate amount of time to get into the new lobby.

The lobby may not be restarted if it is a minor setting that is incorrect.


9 Coaches and Managers

9.1 - Coaches

The use of coaches in all leagues is allowed, coaches are not allowed to play any matches within the league they coach for. They may play in 1 league and be a coach in another. Coaches should be assigned the "Coach" role in the team settings. Coaches are not allowed to have a suspended account.


9.2 - Managers

The use of managers in all leagues is allowed, managers are not allowed to play within matches unless an admin allows it. Managers should be assigned the "Manager" role in the team settings. Managers have the same responsibilities and abilities as team captains (3.5 - Team Captains). Managers are not allowed to have a suspended account.


10 - LPL Admin Restrictions

LPL admins reserves the right to add or make changes to any rule necessary to keep matches fair. Teams are advised to make sure they know the LPL ruleset. Administrators have the final say in any and all decisions and their decision may supersede this ruleset in cases where they feel the rules do not arrive at the best possible outcome. If you feel you have received an unfair ruling, please lodge a formal complaint in the form of a support ticket.

11 - Change Log

21/07/2020 - Update to rule 4.2 and 4.3 regarding rosters
6/08/2020 - Added further clarification to 4.2, 4.3 and 4.4 regarding rosters
20/08/2020 - Updated 3.5, 4.1, and 4.2 regarding rosters. Removed 4.3 - Roster changes as it wasn't applicable. Updated 4.4, 4.6, 4.7 regarding rosters. Renamed 4.4, 4.5, 4.6, 4.7, and 4.8 down based off the removal of 4.3. Updated 5.3 to fit new season settings. Added 5.8 - Boosting
26/08/2020 - Updated 4.2 regarding rosters
11/10/2020 - Updated 4.3 regarding roster locks. Updated 5.8 Boosting
15/10/2020 - Clarified 3.4.
26/11/2020 - Updated 3.2 to include Steam accounts/IDs as well as PUBG in-game names
24/01/2021 - Updated ruleset to reflect changes implemented for 2021.