Valorant

Valorant Rules

Valorant Rules

1 - Contact Us

1.1 - Support Ticket

2 - Registration & Membership Accounts

2.1 - Register
2.2 - Accounts

3 - Player Requirements

3.1 - Information
3.2 - RiotID
3.3 - Sportsmanship
3.4 - In-game alias
3.5 - Team Captains
3.6 - Captain Absences or Changes
3.7 - Mutiny
3.8 - Payments
3.9 - Subscription
3.9.1 - Refunds

4 - Team Information

4.1 - Activation
4.2 - Team Rosters
4.2.1 - Entry Fee Conditions
4.2.2 - Substitutes
4.3 - Roster Changes
4.4 - Roster Locks
4.5 - Team Names
4.6 - Dead Teams
4.7 - Retaining Division Spots
4.8 - Relegation and Inject System

5 - Game Play Requirements

5.1 - Information
5.2 - Match Start Time
5.3 - Minimum users / No Show / Forfeit
5.4 - Reschedules
5.5 - Smurfing
5.6 - Using Non Registered users
5.7 - Suspended users
5.8 - Global Chat
5.9 - Player Dropouts / Connections
5.10 - Match Pausing
5.11 - Player Substitutions
5.12 - Users Leaving Early
5.13 - Choosing Teams/VETOs
5.14 - Map Pool
5.15 - Agent pool

6 - Match Environment

6.1 - Graphical Settings
6.2 - Sprites
6.3 - Outside Applications

7 - Exploits

7.1 - Map Exploits
7.2 - Illegal Boosting
7.3 - Illegal Bomb Plants
7.4 - Illegal Defuses
7.5 - Cheats / Hacking

8 - Server and player crashes

8.1 - Server Setup
8.2 - Server Crashes
8.3 - Player dropouts
8.4 - Server Problems

9 - Disputes / Rescheduling

9.1 - Player or Team Disputes
9.2 - Dispute Process
9.3 - Dispute Submission
9.4 - Evidence
9.5 - Discussion of Disputes

10 - Coaches and Managers
10.1 - Coaches
10.2 - Managers

11 - LetPlay.Live (LPL) Admin Restrictions
11.1 - Changelog


1 - Contact Us

1.1 - Support Tickets

LPL Support tickets can be used for a range of issues and are the best way to get issues fixed or to make required changes. Issues which you may lodge a Support ticket for include but are not limited to: a RiotID change, a match reschedule, server issue. Issues that happen after a match has played are dealt with through dispute.

A1: LPL Support can be accessed at https://letsplay.live/support/

2 - Registration & Membership Accounts

2.1 - Register

As a LPL user, you are required to abide by the LPL Terms and Conditions of Use. Pursuant to these Terms and Conditions of Use, all profile information must be correct.

A3: LPL registration can be accessed at https://letsplay.live/register/
A4: LPL Terms and Conditions of Use can be viewed at https://letsplay.live/terms/
A5: LPL AntiCheat Policy : https://letsplay.live/anticheatpolicy/

2.2 - Accounts

To compete in a LPL competition, you must be a member of LPL (https://letsplay.live). Account usernames must not include any offensive or unacceptable language, which includes but is not limited to usernames containing: racism, abuse, drug use / drug themes. Users found with offensive usernames will have their name edited to something more appropriate by a LPL Valorant administrator. If a member is found to be using an account name that is deemed offensive after having it changed by an administrator, that member will be issued a warning. If the rule is violated a second time, that member may be banned from the forums and/or matches.

Users may only use one LPL account with one Riot account (refer to section 3.2) and may only be a part of one Valorant team at the same time. You cannot make a new account for any reason without first contacting an admin, accounts will be closed if they are found to be duplicates.

Breaching this rule may result in suspension until the duplicate account issue is resolved by a LPL Valorant administrator.


3 - Player Requirements

3.1 - Information

LPL users are required to forward accurate personal details to LPL Valorant administrators if required. All personal information a user publishes on LPL must be accurate.

3.2 RiotID

LPL requires all Valorant users to have their singular Riot account (and thus RiotID) linked or set to their LPL account. Users are required to play on the Riot account set on their LPL account profile for all LPL sanctioned matches / competitions. A user's RiotID must be set before they are eligible to compete in any match, this can be done through your profile settings.

You must correctly set your RiotID or you will be ineligible to compete.

Riot accounts are solely the responsibility of the user. LPL is not responsible for any issues, problems or concerns regarding Riot accounts.

3.3 - Sportsmanship

LPL users are required to uphold, observe and respect a reasonable level of sportsmanship. This level of sportsmanship is expected to be conducted prior to, during and after LPL matches and during the general use of LPL. Unsportsmanlike conduct is not allowed. Sportsmanship does not only refer to the other team, general abuse or non compliance towards administrators, casters or spectators will count as unsportsmanlike behavior.

Sportsmanship also translates to forums, discord, and social media in certain cases.

Breaking this rule carries a minimum punishment of a week match ban as per the Anti-Cheat policy category 2.

3.4 - In-game Aliases / Handles

LPL requires users to label themselves in LPL matches with an in-game alias similar or distinguishable enough to their LPL account username. Inappropriate in-game aliases will not be tolerated, including names which have racism, abuse, drug use / themes.

Note: If an admin is not present and the name is seen as offensive, contacting LPL support to deal with the issue is encouraged and expected.

For users participating in an LPL official broadcast, in-game names must be consistent to what they would like to be referred to as during broadcast.

Breaking this rule carries a minimum punishment of a week match ban as per the Anti-Cheat policy category 2.

3.5 - Team Captains

LPL Valorant teams must have at least one team captain elected. This user has complete control over their team (including the right to remove / add players from their team (presuming it doesn't conflict with a roster change rule)). The team captain has an obligation to the other members on the team to behave professionally and represent the team in a sportsmanlike manner. The team captain is responsible for his teams behaviour during LPL and is thus accountable for any outcomes thereof. The captain needs to ensure the correct score is entered or if a dispute is lodged.

3.6 - Captain Absences or Changes

If the elected LPL Valorant team captain(s) is(are) absent, an acting captain must be selected, and they will inherent all the relevant responsibilities. Acting captains will be designated automatically to any users with the lieutenant status.

3.7 - Mutiny

Mutiny clause only applies to those that are NOT affiliated with an organisation.

LPL Valroant users have the right to remove their captain if the majority of the team agree.
Players can request to have the team captain removed at any time. Over sixty percent (60%) of the roster (roster must meet minimum player requirement to be eligible for mutiny) must submit this request in writing before any action will be taken by LPL (please refer to section 1). All requests must be sent to a senior LPL Valorant administrator and must contain the following information.

Team name (with link):
Name of Captain (to be removed) (with link):
Name of new Captain (with link):
Name of yourself and your alias (with link):
Detailed reasons for the mutiny

For teams that have signed a team participation contract, once the team captain has been removed, a new team captain must be nominated immediately and sign the team participation contract. The team participation contract signed by the former team captain will then be made void.

3.8 - Payments

Competitions which require payments must be made by the date specified by the administration team.

Failure to do so will result in removal from the competition.

3.9 - Subscription
1. It is the responsibility of the participating players, and no one else, to ensure to the absolute best of their ability that the correct players are currently holding the correct LPL Subscriptions, well in ADVANCE of their match time.
2. LPL Subscriptions belong to a single LPL user, and are non-transferrable.
3. If a player does not have a subscription and they are playing in a match which requires it, they will immediately forfeit the match (or it will be overturned if it was discovered post match).

3.9.1 - Refunds
If for any reason your team no longer wishes to compete in a paid tournament or you have been denied entry to a paid tournament, you are eligible for a refund so long as you have not played any matches yet. If a player is banned after the tournament starts you are not eligible for a refund.

Once a match has been played, no refunds will be given.

4 - Team Information

4.1 - Activation

LPL Valorant teams must have a minimum of five paid users (if applicable). Users must be on the team roster during the signup period to be eligible to register to the competition.

4.2 - Team Rosters

LPL Valorant requires all teams to have at least five players on their team roster. Users may not compete on behalf of a team which they are not on the roster of (also known as smurfing).

LPL requires team captains to set a 'Core 5' of their team before the end of registration via the function implemented on LPL team pages (failing to do will result in termination from the tournament). A minimum of three of the five core users are required to play the tournament which includes each and every game. Changes (excluding removal) to the core during the tournament will not be permitted.

LPL requests each team contains six players for their roster, however the minimum is five. Rosters will have a limit of eight users for all LPL Valorant matches. Failing to play a scheduled match without at least four users will be penalised with a forfeit or as the LPL Valorant team deems necessary.

Breaking this rule will result in all matches being overturned where the breaches occured. After consecutive overturns, harsher penalties may apply.

4.2.1 - Entry Fee Conditions

Legends & Evolution will both be using a entry fee model. This model means no subscription is needed but a team fee must be paid. Each team entry fee covers up to 5 core players, 3 substitutes, 1 coach and 1 manager. You will not be allowed to make any other changes after all players are set.

4.2.2 - Substitutes

Each team is allowed up to 3 substitutes on their roster.

Legends & Evolution - all LPL substitutes will not need to pay a subscription fee as all teams will have paid an entry fee. This does not apply for Amateur, if you are playing under an amateur team you will need to have an active subscription.

Entry fee covers:
5 core players (No subscription needed)
3 substitutes (No subscription needed)
1 Coach (No subscription needed)
1 Manager (No subscription needed)

4.3 - Roster Changes

PRO & CHALLENGER & EVOLUTION DIVISIONS* LPL Valorant teams will require to play with their core 3 in every game. They are allowed additional substitutes along with the core 3.

LPL requires team captains to set a 'Core 5' of their team before the end of registration via the function implemented on LPL team pages (failing to do will result in termination from the league). A minimum of three of the five core users are required to play the season which includes each and every game. Changes (excluding removal) to the core during the season will not be permitted.

Players who are brought in after the removal of a core member do not take that users core status, instead they will be counted as a substitute and will need to be made core in the next season of play.

In order to retain a spot within a specific division you will need three of the give core users you have selected the season prior, failure to do so with result in a removal from the competition.

AMATEUR DIVISION * LPL Valorant teams are allowed to make unlimited roster changes as long as they have the core 3 playing at all times, If a team is found to be playing without their core 3 then penalties will be applied.

The ineligible status DOES NOT apply to the paid leagues unless a player joins after the match start time or rosters are locked (please see the schedules for specific roster lock dates). Teams who add a player in a non LPL Open league are not required to seek permission for them to play.

A user can only be added during the season from a league of equivalent or lower division. A player may not be added from a higher division to a lower division in the same season once they have completed a game. Changing divisions through different seasons is acceptable. Players are only able to change one team per season.

This does not apply to LPL Open. Open will remain you can add players to your roster whenever, however if in a match will be ineligible to play that game.

Breaking this rule will result in a one season match ban including a removal from the competition.

4.4 - Roster Locks

EVOLUTION AND LEGENDS DIVISIONS* Roster locks will be enforced for the tournament, only during unlock periods will users be able to join a LPL team. Roster locks will be enforced at the conclusion of Week 2 of the current Season. (refer to section 4.2.1)

Example: Season starts on April 12, so Roster Locks will be enforced as of April 26.

ALL DIVISIONS* Users will not be able to be added in the two weeks before the commencement of finals, without strict admin permission.

Breaking this rule will result in a team removal from the competition.

4.5 - Team Names

LPL team names containing any of the following will not be tolerated: profanity, racism, sexism, drug use. Refusing to change a team name or repeat use of an inappropriate name will result in punishment. LPL teams may not use the name of a team in which is not theirs (as interpreted by LPL).

Minor consequences will apply at first, Consistently breaking this rule will result in a team removal from the competition.

4.6 - Dead Teams

In the result of a team dropping from the competition(commonly known as dying), all previous matches played will be removed from the division. The core users in a team which dies will receive punishment including a ban from that competition and potentially future competitions. Foregoing continuation in LPL tournaments while matches are still in progress will also result in no refunds given. Players who leave the team may be excluded from punishment if the team is still eligible to continue through roster changes. This only applies to players before the team drops from the competition.

Breaking this rule will result in a competition ban for every player in the team, the ban will finish at the end of the following tournament. However, players may appeal to end this ban early if they feel it was unjust through the LPL Support system.

4.7 - Retaining Division Spots

If an organisation would like retain their spot within a Division in between tournaments, the organisation owner or manager must submit a written notice to LPL Staff, indicating that they wish to retain their spot in the following competition. This must be done before the day of relegations for the following competition. If an organisation would not like to retain their spot, the spot is handed to the Team Captain by default.

4.8 - Relegations and Inject System
During Relegations (prior to a competition start), teams may be eligible to sign up as an Inject team to participate in Relegations. Inject teams will only be pushed into Relegations if teams in the respective Division has died (See Section 4.6).

To qualify as an Inject, teams will need at least 3 players who have previously played in the respective Division within the last 2 LPL tournaments or have played in other official major tournament competitions(at the sole discretion of LPL Admins). Please note that LPL Admins may ask for player credentials. If no teams meet the requirement, an Open Qualifiers will be held or a team from the Division below will be brought up (at the sole discretion of LPL Admins).

5 - Game-play Requirements

5.1 - Information

LPL Valorant matches must be played on the Standard mode, with 2 round overtime if applicable. A match is completed when a winner is determined. All matches must be played out. Overtime is to be played for all divisions.
Cheats are to be off unless directed otherwise by a senior LPL Valorant administrator.
Tournament mode is to be on.

5.2 - Match Start Time

A team will have an extra fifteen (15) minutes past the starting time to get the minimum four required users into the match lobby. The match must commence within fifteen (15) minutes of the match starting time. Any further time to get the minimum of four players will be granted solely at the discretion of the team with the required four or more players and a LPL match official (if applicable). Failure to start a match within fifteen minutes of the designated time may result in consequences. As such, it is recommended that you host and join the lobby at least ten minutes before your match time.

Teams involved in an LPL broadcast (https://www.twitch.tv/lpl_play) or LPL Valorant Summer Legends Leagues will not have their match subject to overturn. Instead, for every fifteen (15) minutes a team is late past the scheduled match start time will result in a one (1) map advantage for the opposing team.

5.3 - Minimum users / No Show / Forfeit

LPL Valorant teams must have a minimum of four eligible users in the lobby at the designated time of your match. If not, then the team who does not have 4 or more players will forfeit the matches. In the event of a No Show / Forfeit, teams are required to provide sufficient proof (screenshot of empty lobby). If teams forfeit 2 or more games during a competition they will be disqualified and will be unable to continue with the competition.

Matches must be entered as one / zero wins against the forfeiting team. They will be averaged out during the competition.

Teams involved in an LPL broadcast (https://www.twitch.tv/lpl_play) are not permitted to forfeit. It is the team captain's/org's responsibility to provide substitutes when players are unable to play.

5.4 - Reschedules

Teams wanting a reschedule of the match time will need to contact the other team in regards to the issue.

Teams involved in an LPL broadcast (https://www.twitch.tv/lpl_play) must notify LPL Admins when requesting for a reschedule within 48 hours of their scheduled match start time. Reschedule requests will be denied if teams to not notify LPL Admins within this timeframe.

LPL admins are able to assist in rescheduling of games. Send in a support ticket or contact an admin with proof of the reschedule request.

5.5 - Smurfing

Smurfing is the use of player who is not eligible or allowed to play a specific match (including subverting LPL by allowing a different user to play on a Riot account, to masquerade as a legitimate user).

Smurfing is not allowed. If a user is going to be playing from a different location (i.e. Internet Cafe) they are required to make a LPL Valorant administrator aware of this.

Breaking this rule will result in a category 4 offence listed in the AntiCheat Policy and an overturn of the match.

5.6 - Using Non Registered users

Teams can not use non-registered users, ineligible users are considered not registered. Using a player who is not registered is considered a violation and will fall under the smurfing rule. Failure to follow this rule will result in a match overturn. Consecutive breaches of the rule may result in further punishments.

5.7 - Suspended users

Suspended users who play in a match will have their punishment increased.

Breaching this rule will result in a two week player match ban extension and match overturn.

5.8 - Global Chat

Teams can use global chat while dead or alive during a live match for constructive purposes (i.e. communicating to LPL Valorant match official or other team concerning an issue). Misuse of the global chat is not allowed. Team chat is allowed at any time for any reason.

Consistently breaking this rule will result in a week player match ban.

5.9 - Player Connections

Player connections are solely the responsibility of the individual. Should an issue arise regarding widespread connection problems to the server, then the match is either cancelled or postponed upon team agreement. This can be verified by posting in the match details page team chat.

Once a match has gone live, should a team drop to three users in the server they have three minutes from the moment the player leaves the server to get a fourth player back. If the fourth player has not entered the match within the three minutes, the team forfeits the match. Any teams dropping to two or one users during the match period has a total of one round to get the minimum amount of users back in (see rule 5.10 Match Pausing). Any problems arising due to connection issues are the sole responsibility of the users

All users must have less then one hundred and fifty milliseconds (150ms) of ping time to the server . If three of your users have more than 150ms then the match may be rescheduled to a later date or server changed upon contact to an LPL Valorant administrator. Once a match has started, the server will not be changed without explicit direction from a LPL Valorant administrator.

Administrators reserve the right to eject any player from a server or overturn a match result if their connection has a serious impact on the game, it is your sole responsibility to make sure your connection is acceptable to the server, congestion is not an acceptable reason for warping or lagging.

5.10 - Match Pausing

Timeouts are only available when the game has Tournament mode active in the pre-game lobby settings. (refer to section 5.1)

LPL matches may be paused for technical reasons once per half (5 minutes), per team.

Teams are allowed to call Tactical Timeouts (60 seconds) twice time per map. Technical Timeouts must be called via the in-game pause system.

All pauses must be communicated in ALL CHAT and must specify the type of pause and the reason for this pause taking place.

Misuse of the pause system is strictly forbidden.

Breaking this rule will be reviewed by an administrator, penalties may include but are not limited to round loss, player bans and/or a match overturn depending on the severity.


5.11 - Player Substitutions

Teams are allowed to make substitutions of their eligible players at any point between maps. The player coming in must wait until the player he is replacing has left the lobby, having more than five players (excluding coaches) in a lobby at any time is strictly forbidden.

If a player swap is deemed malicious (ie; a player joins and sits in spectator before joining his/her team) the match may be overturned depending on severity.

Breaking this rule may result in a one week player match ban.

5.12 - Users Leaving Early

All users are expected to remain in the server until the conclusion of the final round of the match. If an entire team leaves the server prior to conclusion of the match, any remaining rounds will be forfeited, including the current unfinished round.

If teams wish to lodge a dispute over the fairness of a game due to either server lag / roster issues / potential cheaters they must remain in the game and lodged the dispute afterwards.

Breaking this rule will result in disqualification of the match, as well as possible removal from the competition.

5.13 - Choosing Teams / Maps

Teams in competitions will be using a VETO system to decide maps with seeding/elo deciding sides. VETO for matches is done through the LPL match page, prior to the start of the game. The following VETO systems listed are used for Valorant. "Team A" is the first team who has the ability to veto on the match page.

Veto System best of one

Team A bans 1 map
Team B bans 1 map
Team A bans 1 map
Team B bans 1 map
Team A bans 1 map
Only remaining map is the one to be played
Team B picks side

Veto System best of three

The better-seeded team will decide if they are either Team A or Team B. If the tournament in question has no predetermined seeding, the “better-seeded team” for purposes of this Section will be determined at random. Team A starts the process and the map for the Match will be selected according to the following procedure:

Team A bans 1 map
Team B bans 1 map
Team A picks map 1
Team B picks side for map 1
Team B picks map 2
Team A picks side for map 2
Team A picks map 3
Team B picks side for map 3

Veto System best of five

The better-seeded team will decide if they are either Team A or Team B. If the tournament in question has no predetermined seeding, the “better-seeded team” for purposes of this Section will be determined at random. Team A starts the process and the map for the Match will be selected according to the following procedure:

Team A bans 1 map
Team B picks map 1
Team A picks side for map 1
Team A picks map 2
Team B picks side for map 2
Team B picks map 3
Team A picks side for map 3
Team A picks map 4
Team B picks side for map 4
Only remaining map will be played as map 5
Team A picks side for map 5

Administrators reserve the right to restart the veto process for whatever reason if they deem necessary.

5.14 - Map Pool

Any new Map that is added to the competitive pool after the start date of an LPL official season/tournament will be automatically restricted until the conclusion of that season.

Any LPL official match that is played on a new Map match will be immediately reset and replayed.

*The LPL Valorant Live Map Pool consists of Bind, Split, Ascent, Haven, Icebox and Breeze.

5.15 - Agent pool

The LPL active Agent Pool will consist of the current Agents as of 19th July, 2021. Any New Agents will be automatically restricted for two weeks from their release on Competitive queue. New Agents released 2 Weeks or less before the commencement of Finals will be barred from Finals.

Example: Agent A was released on April 12, so Agent A will become eligible to be used in all Matches on April 26.

Any Agent(s) outside of the active Agent Pool used in LPL official play during the restricted period will have that match subject to forfeit or overturn.

6 - Match Environment

6.1 - Graphical Settings

If a player is found using any 3rd party/other applications/opengl32 files which alter the graphics in any way, it will result in the appropriate punishment from the LPL administration team.

Breaking this rule will be considered a cheating offence (refer to section 7.5).

6.2 - Sprites

All users are required to use default sprites and materials (users, maps, smoke, weapons, and crosshairs). If any player or team is caught using non-standard sprite during a tournament match or event, it will be considered an infringement of LPL rules and will result in the appropriate punishment from the LPL administration team.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.

6.3 - Outside Applications

Using outside applications to manipulate, change or alter Valorant gaming environment is a major offence. This will result in the immediate suspension/ban of a player and/or team and will be considered a cheating violation. users caught running 3rd party applications that alter the gaming environment will be subjected to LPLs Anti-Cheat policy. This will most likely lead to an extended or sometimes permanent ban from all LPL events (refer to section 7.5).

7 - Exploits

7.1 - Map Exploits

The use of any exploits or map glitches is strictly forbidden. The LPL administration team determines the following as either a map exploit or glitch: jumping to or standing on invisible (or unreasonably tiny) ledges, walls, or rooftops, and clipping (section 7.2). The use of such exploits will lead to the appropriate punishment from the LPL administration panel.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.

7.2 - Illegal Boosting

Boosting one user to an intended spot created by the map maker is allowed and encouraged by LPL. However, any form of boosting which results in clipping at anytime during its process is not allowed.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.

7.3 - Illegal Bomb Plants

It is illegal to plant the bomb in places where it is impossible to defuse the bomb. This includes places where an entity will block the bomb or interrupt defuse attempts. Other illegal bomb plants include:
* Floating Bomb Plant - The bomb must be planted on a flat surface, physically touching the ground or an intended entity within the bombsites specified plant zone. It is not acceptable to plant the bomb on an object that can be moved or manipulated within the games The LPL administration team will determine if a situation falls into the category of an illegal bomb plant.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.

7.4 - Illegal Defuses

At least half of the bomb must be in view to be considered a legal defuse. It is illegal to complete a defuse through any solid object or entity if less than half of the bomb can be seen by the defuser.

Breaking this rule will result in a category 3 Anti-Cheat policy punishment.

7.5 - Cheats / Hacking

N.B.: Cheats / Hacking includes any unauthorised manipulation of: server configurations and server variables, client configurations and client variables, models, skins, entities, textures, weapon, sounds, or anything else that subverts the LPL Valorant Rules. Hacking includes but is not limited to: wall hacks, aim bots / auto aimers, speed hacks, ESP, or any other third party program which alters the game in a way that the game developer did not intend for.

Cheating/Hacking is not allowed and will result in a removal/ban from LPL matches / events. A list of policies can be found here: http://www.letsplay.live/anticheatpolicy/

8 - Server and player crashes

8.1 - Server Setup

All LPL sanctioned matches must be played on the in-game Valorant servers.

8.2 - Server crashes

In the event that the server crashes while the game is live, If the game is within the first 3 rounds the game is then relived, resetting the scores back to 0-0.

8.3 - Player dropouts

Refer to 5.9

8.4 - Server Problems

Should an issue arise regarding widespread connection problems to the server (e.g. lag) and a LPL Valorant administrator acknowledges this, then the match may be paused, cancelled, rescheduled or continued. If there is no referee in game then both teams must agree that there is widespread connection problems (screenshot agreement), and both captains must agree to dispute the match.

LPL requests that users attempt to play out their game for as long as possible before the widespread connection problems affect the game - if the problems persist, then file a dispute as stated.

If both teams do not agree that there are widespread connection issue at play, then the match is to played out and teams may dispute post-match. The LPL administration team will review all relevant evidence to determine whether or not there was significant widespread connection issues. Rescheduling of matches will be done so through the communication of both team captains in regards to their availability - matches for competitions must be played as soon as possible.

9 - Disputes

9.1 - Player or Team Disputes

Post-match when teams would typically submit their scores, they may dispute their match and provide their grounds and details of their dispute. The grounds of the dispute will be reviewed by LPL Valorant administrators - if the Administrator believes that there are no reasonable grounds for the dispute, it will be resolved and match scores will stand. If the Administrator believes there are reasonable grounds, the dispute will proceed and follow the LPL Valorant Dispute process (Section 9.2). The opposing team needs to provide meaningful evidence for any dispute - this includes Smurfing allegations.

9.2 - Dispute Process

As it is a LPL requirement to play out matches until they are finished, all disputes will be made post-match - if a team fails to complete a match (forfeit) then they will not be eligible to dispute - except under extreme circumstances. Users must respect and observe the Administrators authority in dispute matters, they are authorised and trained to deal with disputes - disrespect or ignorance towards Administrators will not be tolerated. LPL makes no guarantee as to the speed at which disputes will be resolved, numerous factors affect these speeds and therefore there is no general time frame. If a team cannot wait for LPL administration panel to resolve a dispute patiently then they are advised not to dispute. Lack of evidence or reasoning when lodging a dispute may result in a dispute being closed immediately with no formal review.

9.3 - Dispute Submission

A dispute made by a LPL Valorant team will only become official when the captain of that team lodges an official dispute (via the LPL site dispute system). When making a dispute please make it as understandable as possible and have evidence if applicable. Users are not allowed to make individual disputes themselves, and these will be ignored. All disputes a team may have must be lodged by the designated team captain.

9.4 - Evidence

Submission of evidence is done so confidentially (within the teams and admins) and will not be released to the public by any LPL Valorant Administrator. LPL reserves the right to release eveidence at their own discretion. Pursuant to LPL Anti-Cheat policy, guilty subjects' evidence will not be released.

9.5 - Discussion of Disputes

LPL Valorant disputes are not to be discussed outside the privilege of LPL administration panel. Administrators respect and uphold a confidentiality agreement with both teams while handling disputes. The LPL administration team work at a reasonable pace, relevant to the grounds of the dispute. Evidence (Section 9.4) may not be released to the public until a dispute is resolved. In the event of a cheater being present in a match, the evidence will not be released.

10 Coaches and Managers

10.1 - Coaches

The use of coaches in Legends and Evolution leagues is allowed, coaches are not allowed to play within matches unless an admin allows it. Coaches should be assigned the "Coach" role in the team settings. Coaches are not allowed to have a suspended account.

In the event of an emergency, coaches are permitted to replace a player in the server. However players are not permitted to replace the coach role.

Coaches are not permitted in Open or Amateur.

10.2 - Managers

The use of managers in all competitions is allowed, managers however are not considered active members of the roster and will not be allowed in the server. Managers should be assigned the "Manager" role in the team settings. Managers have the same responsibilities and abilities as team captains (3.6). Managers are not allowed to have a suspended account.

11 - LPL Admin Restrictions

LPL admins reserves the right to add or make changes to any rule necessary to keep matches fair. Teams are advised to make sure they know the LPL ruleset. Administrators have the final say in any and all decisions and their decision may supersede this ruleset in cases where they feel the rules do not arrive at the best possible outcome. If you feel you have received an unfair ruling, please lodge a formal complaint in the form of a support ticket.

LPL admins may not compete in any division or tournament. This includes ODC's, Relegations, Open, Amateur, Evolution, Challenger and Pro.

11.1 Changelog
19/07/2021 - 5.13 - Choosing Teams / Maps
19/07/2021 - 5.14 - Map Pool
19/07/2021 - 5.15 - Agent pool
11/05/2021 - 4.2.2 - Substitutes
11/05/2021 - 4.4 - Roster Locks
11/05/2021 - 5.10 - Match Pausing
11/05/2021 - 10.1 - Coaches
11/05/2021 - 10.2 - Managers
07/03/2021 - 5.11 - Player Substitutions
03/03/2021 - 5.15 - Agent Pool
19/01/2021 - 5.12 - Choosing Teams / Maps (Updated best-of-one, best-of-three, best-of-five)
21/02/2021 - 5.2 - Match Start Time (Updated Teams involved in LPL Broadcast or LPL Valorant Summer Legends Leagues)

Last updated: 19/07/2021