An Immersive Jungle Arrives
It’s not an offseason League of Legends update without some major changes to the jungle. Riot has continually tried to make the jungle less predetermined by adding some variability to it, leading to changes in four of the past five preseason updates.
Making it more interesting and meaningful meant gutting some of the changes from last year (say goodbye to buffs just for smiting jungle camps first). Smite will now heal you whenever you smite a large monster, no matter which one it is. Riot will also be making some additional minor changes to camps to make each feel more distinct.
This season, the jungle will literally grow up. Three distinct plants will be added to the jungle now, with random, predestined spawn locations for each type.
Blast cone plants will allow enemies to escape certain doom or for aggressive players to make proactive plays over the drake and Baron pits.
Think Ziggs Satchel Charge, but it requires someone to kill the plant before it goes off.
What’s plants without some pollen spreading everywhere? Well that’s exactly what Scryer’s Bloom does. When the player destroys the Scryer plant, a frontal cone of pollen will disperse over the map.
Any enemy players, hidden traps, or even wards will be revealed if the pollen falls on them.
Honeyfruit delves into the healing properties of plants. Destroying a Honeyfruit plant will spill fruit on the ground that heals the player. The Honeyfruit plant will also provide mana when eaten.
Jungle Camp Adjustments
|Blue Sentinel & Red Brambleback
The Blue Sentinel and Red Brambleback will be shedding some of their unnecessary weight. No, they’re not going on a diet, but the two small minions that accompanied them have run off (perhaps looking for that new Honeyfruit).
Riot didn’t feel there was enough raptors pecking players to death, so they’ve now included three more smaller ones. That means there will be a total of six raptors now, and trust us, they’re not herbivores!
The Murk Wolves will now shoot out giant laser beams from their eyes, one shotting anyone (or thing) that walks in their path. Just kidding! Riot is presumably saving that update for a later patch (like next year’s offseason changes :P). On a more serious note, nothing has changed here with the Murk Wolves.
It seems all of these jungle changes has pissed off someone. Gromp will now enrage when players first attack him, dealing increased damage. While you’re dodging those heavy licks, Gromp will no longer poison enemies.
Talk about split personality disorder. The Krugs will no longer just stand there and take a beating. As players damage the Krugs, they will progressively split into smaller little rock formations. One thing is certain, you don’t want to play rock, paper, scissors with these things.