Nevermind, I properly read though the bodyshot section, you are semi-right on that. But still, anti-aim can be at any angle, and change angle sporadically if needed. As someone who's faffed around with cheats (much to my regret and disgust) almost two years ago, I sort of know what I'm talking about in this situation.
And if someone's spinbotting you can see the single frame with their ragebot where the aim snaps to the head and kills.
Silent aim is only client side, whereas others would see it as a snap, the hacker doesn't even see their aim move to the person, the bullet just comes out at an odd angle and kills the person they're shooting at.
Not all spins have to be silent aim though. It's only an option.
Mikasa, there are multiple types of anti-aim. There can be pitch up, randomising pitch, pitch zero, pitch down, all types. There are even spins that don't spin. A ragehack that includes anti-aim also does include a bodyaim if lethal setting so that if the aimbot misses for some unknown reason it's not likely to miss the headshot and cause in the spinbotter's death.
Here's the ragebot menu for Aimware, which includes a few of the settings I've mentioned.
We tried searching for their CG but we couldn't find it, even though they claimed to be in CGA. We were just letting people know since it was kind of like "These guys are trying to join a team, try to avoid them."